nomadcj.blogg.se

Metal gear solid v the phantom pain skull face
Metal gear solid v the phantom pain skull face




metal gear solid v the phantom pain skull face

If I had one complaint, it is that Skull Face is a hollow villain for the amount of hype he gets. (Information has come to light that suggests an omitted mission addresses most of those questions.) It's still a roller coaster ride from start to finish and should leave most Metal Gear fans happy. It has some big twists, and it certainly ends, but it leaves a few things unaddressed. Unfortunately, the story does fizzle toward the end. There are times when the game goes too far, but the same goes for the other games in the franchise. It straddles the line between engrossing and ridiculous and somehow manages to work - for the most part. The plot has its fair share of twists and turns, and the core concept is so fundamentally Kojima that it is almost breathtaking. If you play them (while playing the game, a welcome improvement over staring at two static faces while they talk), you'll hear interesting characterizations and off-the-cuff philosophizing that defines the franchise. It's an odd choice because while the plot isn't incoherent without listening to those cassettes, they provide a lot of context that is otherwise lost. At first, I thought it was light on the plot, but I came to realize that much of what would've been mandatory codec calls are now optional cassette tape briefings.

#METAL GEAR SOLID V THE PHANTOM PAIN SKULL FACE SERIES#

Plot-wise, TPP is a slight departure from the series norm.






Metal gear solid v the phantom pain skull face